Senior/Principal Unreal Engineer

You are a developer who loves to build engrossing game experiences and mentor junior developers. You have a passion for programming and optimizing games, and you enjoy exploring and mastering new development challenges.  You are eager to be part of a strong, cohesive team.

We are using Unreal Engine 4.  You must have proven C++ game-development skills and deep Unreal Engine experience.

The Meta has some amazing initiatives planned and underway.  You will be a key contributor to their success!

Responsibilities

  • Work with Product to build and maintain the best esports training platform on the market
  • Work closely with Design, from specification through production
  • Mentor junior Engineering team members in all things Unreal Engine

Requirements

  • 5+ years professional development experience in the games industry
  • Fluency in C++ 
  • Deep professional experience working in Unreal Engine 4
  • Demonstrated ability to be a thought-leader in an engineering department
  • Fantastic debugging skills
  • Strong understanding of data structures, algorithms, complexity, and system design
  • Basic game math fundamentals (vectors, matrices, physics, projections, camera space, tangent space, object space)
  • Solid understanding of software design patterns
  • Good working knowledge of source control, including best practices (branching/streams)
  • A practice of code instrumentation, tools, and development KPIs
  • Bachelors in CS, or equivalent experience

Bonus Qualifications

  • Deep understanding of concurrent programming
  • Basic relational database abilities (SQL, Postgres or AWS RDS)
  • Experience with Git and JIRA/Confluence
  • Experience with build systems, continuous integration and deployment
  • A background working with asset management systems, asset bundles, and in particular downloadable content (DLC)
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This role is located in San Francisco Bay Area, and is also remote. Would you be able to work onsite in San Francisco Bay Area?
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